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Tuesday, July 23, 2013

Creating An Excellent Space Game

By Pattie S. Schaefer


There is a considerable amount of competition in the world of space game designers and programmers since they are all trying to make the very best games possible and to attract the most players. There is a large audience for the new releases produced by these designers since millions of people around the world enjoy a wide range of different video games. For example, younger children usually prefer simple games that have a rather straightforward approach to overcoming challenges while adults tend to like more advanced games that require a lot of thinking and strategy. There is a lot of time and effort put into programming and testing modern games before they are released in the hopes of becoming popular with their target audiences.

A simple space game concept, like a spaceship game or a science fiction themed shooter game, has to be developed by a good creative design team in order to make it into a great game. Designers need to make characters that fit into their game's world and that will be fun for players to develop and watch change over the course of the game. Getting characters to fall directly in the sweet spot that attracts both adult players who like complex characters and stories with the simple yet fun attitude of characters that kids prefer is not easy but can make for an excellent game when achieved.

Another challenge encountered by a space game design team is creating the game's overall background setting. Games need to have creative backgrounds that remind players of core science fiction themes without seeming like they are copies of other popular science fiction games or movies; striking this balance and being creative yet familiar is a challenge. The game's images, including backgrounds, enemies, and playable characters, must all be prepared as concept art before they can be programmed into the actual game.

Even once a game has been designed and programmed, a lot of testing must be done to ensure that gameplay will keep gamers entertained. As the time for the game's release moves closer, more and more effort is put into polishing up the game so that it is free of bugs and graphical errors when it is finally released to the public.

A few gamers are not familiar with the tremendous work that goes into making great space game releases. A great game is an excellent example of the product that can be put out when a design team works together and gets creative.




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